WarCry Choice Posts: 882 Joined: 5 Jan 2007 | Stargate Worlds First Impressions at Game Informer
Computer and video game magazine, Game Informer, spoke with representatives of Stargate Worlds at this week's Game Developers Conference, and came back with their first impressions and two exclusive screenshots:
Stargate Worlds is not your typical MMORPG of who has a higher level sword, but more of who can use tactics like cover while in a fire fight with machine guns. The battle system is a clever hybrid of a classic MMO system and a shooter. For the most part, players will face humanoids with projectile weapons like guns or staff weapons. This would pose a problem in a melee-based game because you would have two players just standing in an open field shooting until one of them dies. Instead, players will have to use cover and pay attention. Even though it's not a purely real-time game, doing something like setting an attack macro and getting a sandwich just won't work. The enemy AI will also take cover, split up, distract you and try to flank your position. Players will get a natural buff from cover objects that will protect them so they can survey the situation and act accordingly.
View the full story and screenshots at GameInformer.com
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Stargate Worlds First Impressions at Game Informer
Computer and video game magazine, Game Informer, spoke with representatives of Stargate Worlds at this week's Game Developers Conference, and came back with their first impressions and two exclusive screenshots:
View the full story and screenshots at GameInformer.com
Permalink